Navigation

Profile, abilities, trivia

Adventures, journal

 

Profile

Basic information

 Name 
Adol Christin
 Age 
25 years old
 Height 
175cm (5'8)
 Occupation 
Adventurer
 Alignment 
Neutral good

 Personality 

 

 Background 

 

Personality

 

 

Despite being a young man of very few words, Adol's a kind-hearted and chivalrous person. His love and admiration for adventure never seem to waver, always excited to see where fate in his life will send him next. However, Adol most of the time tends to act before he thinks...which usually ends him up in trouble.Over the years of his adventures though, he begins to mature and tends to analyze the situation before resorting to action. This also results in him being mostly calm and collective, to which most of his allies wonder how he can be so cavalier in the current issues he and others end up in.Adol's optimism, willpower, modesty, and kindness are what sparks others to be influenced by his actions. He's also never one to abandon those who are in need of help. Though some claim that these character traits make him seem to have a bit of a naive side.Adol's eyes will spark upon the mention of "old ruins", "myths", or even "legends." He can be a bit of a joker and has a somewhat sarcastic side. He tends to get a bit impatient if he pointlessly stands around for too long. He tends to get flustered around girls that usually compliment his looks or even flirt with him.

 

Background

 

 

Not much is known about Adol's past, except that he was born in a small nameless mountain village in the northeast of the Europe region. Adol came from a humble background, born to a peasant family, but still managed to live a normal daily life. It's shown in the intro of Ys I that during his childhood, he was taught the basics of swordsmanship by his father, a skill that he excelled in and made his own. Sometime later, an elderly traveling merchant came to his village. His stories of far off lands captured Adol's imagination early on. Between this, and his father's bedtime stories of dragon-slaying heroes, Adol decided to one day become an adventurer. He continued to dream of far-off lands, and when he turned 16, left his home village to begin his own adventures.The first destination he had in mind was the largely unexplored continent of Afroca. However, fate threw a spanner into his plans. While resting in a tavern halfway to Promalock, Adol overheard local merchants talking. He learned that war had broken out between the Mercantile Kingdom of Altago and the Romun Empire. Having absolutely no desire to be caught in the middle of a war, he made an abrupt change of plans and headed west instead. Upon the arrival at the port town of Promalock, he heard about the island of Esteria. Once a peaceful hub of trade, a veil of storms suddenly appeared out of nowhere, cutting off all shipping. Rumors were starting to spread that Esteria had become overrun by monsters. This motivated Adol to go to the island of Esteria to investigate. After working some odd jobs to obtain a ship of his own, Adol set out on a small boat for Esteria on a clear day. However, the weather changed when he hit the Stormveil, and he was shipwrecked on the shores of Esteria. This shipwreck started his first real adventure that would go on to reveal what happened to the ancient kingdom of Ys.After the first adventure in Esteria, Adol would go to Celceta in the following year. There, he meets Eldeel, the last of the mythical Eldeen civilization. Even though Eldeel offers Adol the knowledge of the world, Adol refuses and instead explores the world for himself. Thus, it is at this point that Adol would start calling himself an adventurer and gets recognized by the world as such.Adol would go on many adventures, bringing hope and revelation to wherever he visited. Many of his adventures would be related to the Eldeen civilization but not all of them as some, like the Five Dragons of Altago, would be completely unrelated to the Eldeen civilization.Sometime past his fifties, Adol went back to his village and started making records of his adventures. At one point, he tried to reach the north pole but failed. He is said to have died at the age of 63.Even a long time after his death, the records of his adventures motivated many people to start exploring the world, giving rise to the Age of Discovery.

 

Abilities

Battle information

 

Adol is renowned for his mastery of ancient mystical powers, though he has no innate magic of his own. His abilities come from magical artifacts or are bestowed by powerful entities, yet he wields them with near-perfect proficiency. His true strengths lie in his superhuman endurance and master-level swordsmanship, allowing him to tackle challenges like the treacherous Darm Tower in a single day. Over time, Adol’s swordsmanship improves, enabling him to defeat powerful foes like Chester Stoddart, the Ash Emelas creature Demi-Galba, and even a mighty dragon in his adventures.In Ys IX: Monstrum Nox, Adol gains the power to transform into a "Monstrum," granting abilities like the "Crimson Line," which allows him to fly to predetermined spots. Ys X: Nordics introduces new Mana Actions, using local mana powers to activate special abilities. Adol retains the Dragon Energy from Ys Seven, enabling him to use "Boost Mode" to enhance his physical and mental abilities temporarily, though at a potential cost.Adol is also known as a Dragon Slayer, having defeated the evil dragon Galsus in Ys vs. Trails in the Sky. He regains the Terra, Ventus, and Ignis Bracelets, now combined into a single gold bracelet with a new ice element, forming the Quad-Elemental Bracelet. Adol’s indomitable will drives him to continue fighting, even in the face of impossible odds, making him a relentless and formidable force.

 

Skills, gear & Divine Knight

 

 

Adol wields a variety of skills powered by his Dragon Energy and gear.Dragon Energy: A divine power received from the Five Dragons of Altago during his adventure in Afroca, which he retains as a gift for saving the land. This energy is versatile, aiding in combat, healing, and curing curses, functioning like a deity's purifying technique. Each Dragon of Altago grants Adol specific abilities:Earth Seal (Rada-Manj, Earth Dragon):
Allows Adol to borrow powers from allies.
Flame Seal (Angue-Barl, Flame Dragon):
Grants teleportation, fused with his Crimson Line.
Wind Seal (Mu-Anti, Wind Dragon):
Accelerates Dragon Energy charges.
Sea Seal (O-Balon, Sea Dragon):
Enhances his EXTRA powers.
Moon Seal (Ze-Kalios, Moon Dragon):
Enables his strongest attack, the Lunar Dragon Blade.
Adol's sword, Tír na nÓg, fused with the Seiken Kaenken Rekka during a multiversal adventure, giving him new capabilities, including the power to transform into Kamen Rider Saber.

 

 

Adol's artifacts and gear he can equip. The redhead will utilize up to 3 at the same time depending on the moment, potentially bringing them with him in battles and adventures too, for maximum power or support capabilities.Quad-Elemental Bracelet - A golden bracelet with four slots for four different gems, a ruby, an emerald, a topaz, and an aquamarine.The ruby gem grants Adol fire abilities, imbuing his sword with scarlet blazes, for magical power increase.
The emerald gem grants Adol wind abilities, imbuing his sword with a verdant gale, for a swift movement increase.
The topaz gem grants Adol earth abilities, imbuing his shield with a strong, unstoppable force, allowing him to slam his foes at impossible speeds. Defense increase.
The aquamarine gem grants Adol ice abilities, imbuing his sword with a cold frost and giving him the capability of freezing enemies.
Floating Diamond Gale Boots - Shoes with floating rings attached. Pirates apparently created them, helping him walk on Swampy Water. Boots adorned with a seabird's feathers allowing him to run like the wind, and an extremely durable material that breaks thorns.Steel Hooks - Affixes to the sole. Prevent slipping on icy surfaces.Dwarf Bracelet - Shrinks Adol to fit through small passages.Hermit's Scale - Grants one the power to make fresh air underwater.Shadow Mantle - A cape that shrouds you in darkness, allowing you to collect yourself in any situation.Sacred Beast Collar - Turns one into a roo, allows one to speak with Roos, and prevents monsters to come after him.Glow Stone - Emit light created by an insect trapped within.Ares Seal - A charm that is blessed by Ares. It can awaken one's inner fighting spirit.Archaeopteryx Wing - An ancient bird's wings that let one jump twice.Silver Chimes - An artifact used during the Requiem Ritual. It emits a soul-soothing chime.Bloody Nail - Absorbs vital force from slain foes.Firewyrm's Amulet - Scale from a firewyrm. Allows its wearer to wade through shallow lava unharmed.Mask of Eyes - A magical mask. Allows its wearer to see hidden passages and objects, but hides living creatures.

 

Divine Knight

 

El-Prado, the Auric Knight.With abilities second to only the Ebon Knight, El-Prado is considered the strongest of the other six Divine Knights alongside the Argent Knight. Throughout Erebonia's history, the Auric and Argent have won more battles against other Divine Knights than any of the others.El-Prado possesses the ability to generate a golden force field around itself, strong enough to effortlessly block attacks even as formidable as the arts of Roselia, the Elder of the Hexen Clan. It also seems to be competent at stealth; it was able to cloak itself and teleport, as shown when it suddenly appeared out of seeming thin air right behind the Argent Knight, and without even having its presence detected by any of those present.A Letter to Adol Christin, the Auric Knight's Trial.

 

Trivia

Fun facts!

 

 

Throughout the series, Adol has been the subject of several running gags:Many times, he starts his adventures by drifting ashore after a mishap at sea. This is either due to his boat breaking up in a storm (Ys I), being shot at by Romun warships (Ys VI), or otherwise falling overboard (Also Ys VI). This doesn't apply in Ys Seven, Ys: Memories of Celceta, Ys V, or Ys: The Oath in Felghana, since Adol managed to get to the land safely without being drifted apart. Dogi even jokes about it in Ys Seven, mentioning Adol's rather horrible luck with boats. In Ys IX: Monstrum Nox, when Ingrid is questioning Adol, she mentions that he encounters more shipwrecks in few years than most fishermen do in their entire life.Many times, he would faint for some reasons and found by the heroine of the game. In Ys IX: Monstrum Nox, Dogi jokes about this saying, "How can you faint when there is no mountain or seas in sight."Many times, he would be "chosen" by some godly entities, fate or destiny to be the hero of the region. Dogi ask "Why would a power like that (referring to Dragon Power of Altago) choose Adol?", then said to himself "Silly question, given how often this kind of thing happens...".For gaming reasons, he will always begin the game with the weakest equipment, despite having obtained strong weapons, armor and accessories in the previous games. There is rarely any mention of all the equipment Adol gathered in his previous adventures, though it is implied that he loses his equipment frequently due to his maritime mishaps. In Ys IX: Monstrum Nox, when Ingrid is questioning Adol, she suspects that Adol sold those artifacts to the black market, causing losses to the Romun Empire.He would always leave for another adventure after making the game's main heroine fall in love with him (Feena, Lilia, Laxia, Dana, Elena, Terra, Isha, Olha, Leeza, Karna, Niena, Tia, Aisha and Krysha) as well as other characters.In Ys I & II, he was infamous for being able to measure the three sizes of Feena and Tarf by pushing them into the corner, and sleeping on some girls' beds (Lilia's, Zalem's, and Maria's). To reflect this, in the Steam version of Ys The Oath in Felghana, there is an achievement for pinning Elena in the corner of the travel monument located at the outskirt of the Redmont village.Adol is one of the few human character in the Ys series who have red hair, which has earned him the nickname "Adol the Red".In the ending of Ys VI: The Ark of Napishtim, Adol is seen wearing the handmade bracelet given to him by Isha during the beginning of the game.Adol's original voice actor, Takeshi Kusao, is known for voicing at least two other adventuring swordsmen: Parn from "Record of Lodoss War", and Cless Alvein from "Tales of Phantasia".In Ys VIII, he has two fully voiced dialogue lines, and in Ys IX the Crimson King speaks fixed dialogue before fusing with the real Adol.When Ys crossed over with Trails in the Sky, Adol was uniquely given dialogue lines to feel more on par with the Trails heroine Estelle Bright, as none of the protagonist characters in her series is silent.